I am currently conducting a survey into gamification software design to explore software development practitioners’ views and experiences when designing gamified software products. This survey forms part of my MSc Software Engineering (Open University) research project.
If you’re a software practitioner involved in designing and producing gamified software apps or products, it would be very helpful if you can complete the survey. Just click on the link below to be taken to the anonymous questionnaire hosted securely in Microsoft Forms.
SURVEY LINK (opens in new browser tab)
You won’t need to provide any personal identifying information or email address – unless you’d like to receive a summary of the survey results once completed, or take part in a further online research interview later this month – both of which are completely voluntary).
Data remains anonymous during data gathering, analysis and publication. Results will only be published to the Open University as part of academic submissions, and in the anonymised survey results PDF which will go only to those participants who requested it).
To provide a bit more info on the research project – to help you decide if you’d like to take part – the aims of the research are to:
- understand what design challenges software development practitioners encounter when designing gamified software products
- explore practitioners’ views and experiences about the software engineering practice of Design Expertise Reuse within the context of gamification and gamified software design
It is aimed at gamification software practitioners only (not end-users of such software), but your role in relation to gamified software design might include:
- an entrepreneur running a gamification software development company
- a director or manager leading or manging a company or department involved in producing gamified software
- a designer, developer or tester of gamified software
- an architect or analyst involved in a gamification software project
- a project manager, product manager or product owner working on such projects
That includes developers and teams working on in-house projects, projects for clients, projects which involve outsourcing to external development partners, and also the development of gamification platforms or gamification engines.
Gamification consultants who advise clients on gamification app selection, design and development are also invited to participate.
Responses are invited from practitioners globally, although the questionnaire is conducted in English language only.
The questionnaire consists of multiple choice and several ranked-response questions, and should take about 10-15 minutes to complete.
Responses are being accepted until 28th February 2021. Please also feel free to share the questionnaire link with any suitable colleagues.
SURVEY LINK (opens in new browser tab)
Thanks very much in advance for your participation.
Gamified Software refers to a software product intended for a serious purpose (such as learning, health, etc) rather than a game purely for entertainment. Design Expertise Reuse (or simply Reuse) refers to the Software Engineering practice of applying formally encapsulated design knowledge to multiple software design problems. It may involve artefacts, methods, tools and techniques such as: design principles, design patterns, game lenses, and formal design frameworks or methods produced in-house or by others. |
Data Protection Statement All responses remain anonymous at all times. No personal identifying information will be included within the research results and associated academic submissions. Survey data will be kept only for the duration needed to complete the research and associated academic submissions. Any email address provided will be stored securely, never be shared, and only used for the purpose for which given. All email addresses will be deleted at the end of the research project. |